About us
“ We are a team of architects, designers, and hard-to-label creative instigators. Our work is about space, buildings, landscape, art – and especially the people who inhabit them.“
Who
Bricolage Bombay is a design studio founded in 2017, driven by a commitment to exploring space and design through the lens of games, digital media, and installations. Our team is a dynamic mix of architects, designers, and unconventional creative instigators, pushing boundaries and sparking new ideas.
We operate at the intersections of architecture, design, media, and gaming, fostering a collaborative and interdependent practice that embraces experimentation and innovation.
The studio was established in the year 2017. Bricolage looks to create a practice that is interdependent and collaborative addressing projects that lie on the boundaries of architecture, design and media.
What

Experiential spaces

Institutions

Hospitality

Cinemas

Workspaces

Retail

Educational Spaces

Residential
How
Our approach begins with a deep understanding of the design challenge, always staying socially conscious and aligned with what matters most. We listen to the concerns, aspirations, and visions of our clients, creating designs that resonate with the world around us.
Every project unfolds through a thoughtful, evolving process—driven by thorough research, data insights, and a collaborative mindset. At each step, we unlock new possibilities, keeping the work both materially relevant and grounded in reality.
Using advanced 3D technologies and precise detailing, we craft innovative solutions that are as thoughtful as they are forward-thinking.
We hold our projects to the highest standards – we usually pass them through the following parameters for us to deliver value.
- 001 Socially Conscious
- 002 Being materially relevant
- 003 Digitally engaged

Journey
The intent is to comprehend the design problem, know the concerns, the expectations, the aspirations, and, most importantly, the visions of our clients.

Process
The intent is to comprehend the design problem, know the concerns, the expectations, the aspirations, and, most importantly, the visions of our clients.

Technology
The intent is to comprehend the design problem, know the concerns, the expectations, the aspirations, and, most importantly, the visions of our clients.
What are our Fields of Interest?
- Game Design and the spatial aspect of it.
- Narrative driven spaces
- Drawings
- Cinema and Spaces
- Exhibition Design
- Technology
- AI
- 3D Printing
- Multimedia
Narrative driven spaces
Drawings
Cinema and Spaces
Exhibition Design
Game Design and the spatial aspect of it.
Technology
AI
3D Printing
Multimedia
Values
Awards
Exhibitions
Exhibitions
Publications
Publications
Clients